Roguelike / pixel-art dungeon crawler game trên Unity 2D.
Here's a breakdown of the PixelGame‑Public project (GitHub repo: AugustToko/PixelGame‑Public) — including a description of its features, the technology used, how to install it on your device, and device requirements.
Roguelike / pixel-art dungeon crawler game trên Unity 2D
Pixel art, dungeon crawler game — players will go into dungeons with roguelike style.
Use Unity 2D engine (sprite, tilemap) to create the game world.
There are many scenes (“Scenes”) listed in README: “TestWarning”, “SplashScene”, “MainScene”, “TownScene”, “LevelChooseScene”.
The assets system, third-party libraries: for example “Joystick Pack”, “TextMesh Pro”, “Tilemap”,… are mentioned in README.
It is easy to see that the game supports multiple levels, level selection interface (LevelChooseScene).
Possibly character, TownScene (town) – can be the central area before entering the dungeon.